BLR-CONDUCT-001 // SERVER RULES
The Rules
This is a real-life simulation, not a game. Every action must reflect realistic human behavior, risk, and consequence. Read these once. We enforce them. Discord has the long version — this is what you absolutely cannot screw up.
01 / The big four — instant ban
- RDM — random deathmatch. Shooting someone with no RP reason. Ban.
- VDM — running people over for fun. Ban.
- Cheating — mod menus, executors, packet manipulation. Permanent.
- Combat logging — disconnecting mid-scene to escape consequences. Permanent.
02 / How to roleplay properly
- FailRP — breaking character, doing unrealistic things. Warning, then ban.
- Powergaming — forcing outcomes on other players without giving them a chance to RP back.
- Metagaming — using out-of-game info (Discord chat, someone's stream) in-game.
- Mixing IC and OOC — talking in-character over an out-of-character channel mid-scene.
- NVL (no value for life) — your character is not suicidal. If you're outnumbered, outgunned, or threatened, you comply. You are not a hero. Picking fights you can't win is a violation.
- NLR (new life rule) — after you go down or die, your character forgets the situation and the people involved. Do not return to the area for 30–60 minutes. No "remembering" who shot you. No revenge runs.
- Win mentality is prohibited. RP is about story, not victory. Lose well.
- No "content creator" stunts. Don't break immersion to chase clips.
03 / Combat, hostages & crime conduct
- Initiation — give a threat before you shoot. Pre-meditation needs words first. No instant kills.
- Compliance — hands up means hands off. You can't kill someone who surrendered.
- Hostages are people. Treat them like real humans. No trolling, no abuse, no executing them for fun. They're a tool for buildup, not a punching bag.
- No cop bait — don't engage cops without RP buildup. Don't shoot at PD just to start something.
- No 3rd-party drag-in — don't pull uninvolved players into your scene without buildup.
- No "safe zones" or "green zones" — those terms aren't used here. Avoid combat where it wouldn't realistically happen (hospital, PD, busy storefronts) because witnesses and cops exist, not because the server flags the spot.
- Crime requires planning, motive, and risk awareness. Repetitive crime loops aren't realistic — bank-bank-bank or rob-rob-rob will get you sanctioned. Cooldowns between major scores are the bare minimum.
04 / Driving & vehicle realism
- Drive like a person, not a stunt double. Road laws, lane discipline, speed limits — they exist. Cops will stop you for blowing through them.
- High-speed driving requires justification. A chase, a getaway, an emergency. Driving a supercar at 200 down Vinewood for fun isn't RP.
- Vehicles are valuable assets. Crashing your way out of a problem because "it's a game" is FailRP. Wrecks have consequences — repair bills, impound, body damage.
- No reckless rams or VDM-by-any-other-name. If your move would kill someone in real life, expect the same scrutiny as if you'd shot them.
05 / Law enforcement conduct
Cops are held to a stricter standard than civilians. A badge is not a license to brawl.
- Escalation of force. Voice commands → less-lethal → lethal. Skipping rungs is a violation.
- Realistic procedure. Identify yourself. Read rights when they apply. Document the stop. Don't shortcut for action.
- Communication protocols. Use the radio. Call for backup before charging into something. Lone-wolf "hero cop" behavior is a write-up.
- No rushing situations to fight. If a scene can be de-escalated, de-escalate it. Combat is a last resort, not a goal.
06 / Enforcement ladder
This is a zero-tolerance realism server. Punishments scale by severity:
| Severity | Result |
|---|---|
| Minor — first-time small violation, immersion slip | Warning |
| Moderate — repeated FailRP, clear powergaming, low-effort combat RP | Kick or temporary ban |
| Severe — RDM, VDM, cheating, combat logging, repeat offenders | Permanent ban |
No leniency for repeated FailRP, intentional disruption, or anything that breaks immersion for everyone else. Staff decisions are final. Argue in tickets after the scene, not in chat during it.
07 / The golden rule
If it wouldn't happen in real life, it doesn't happen here.
Memorize that. Run every action through that filter before you do it. If you'd be on the news for it, it might be RP. If you'd be in a YouTube fail compilation for it, it's not.
Filed elsewhere
Conduct that lives in the field manual, not in this file. Read it where it's filed.
- Fear-RP & taking the LField Manual §02 — Your Character
- New Life Rule, initiation & surrenderField Manual §12 — Combat & Death
- Gang violence RP requirementsField Manual §11 — Crews & Gangs
- RP glossaryField Manual §15 — FAQ